The game's emphasis is towards stealth and carefully planned tactics rather than gun battles, as the commandos will not survive for long if shot at. In addition to their abilities, all commandos carry a handgun that they can use as a last resort to defend themselves. Each commando that the player gets to control has a different set of abilities and equipment that they can use to deal with enemies and help them complete their missions - the Green Beret is able to move barrels, climb rough surfaces, use a lure to distract enemies, and can kill soldiers with a knife the Marine can dive underwater, use a harpoon gun, can kill enemies with a knife, and is the only one who can pilot ships and boats the Driver is the only one who can drive vehicles and operate tanks and mounted guns, and is one of two commandos who can treat the injuries of his comrades the Sapper is the only one capable of using grenades and handling explosives, but can also cut through wire fences and set up traps the Sniper is the only one who can use a sniper rifle to take out targets, and the second commando who can treat his comrades injuries with a first aid kit the Spy can wear enemy uniforms, distract soldiers when disguised as an officer, and can kill enemies with a lethal injection.
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